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Resident evil 3 remake easter eggs
Resident evil 3 remake easter eggs










As a result, I decided to make ‘Resident Evil 3’ for PlayStation 2.” The PlayStation 2 was initially meant to launch in 1999 before Sony ultimately settled on its March 2000 release in Japan, over two years after the release of Resident Evil 2.Īnother project greenlit around this time was Resident Evil CODE: Veronica. “My vision for the next game was to make something brand new and more provoking. “I think Resident Evil 2 represents everything I would be able to achieve for a Survival Horror game on PlayStation,” Kamiya explained. Capcom allowed Kamiya to direct the project on his terms, and his ambitions reached far and wide - specifically, he felt that the PlayStation could not offer the technology necessary to realize his vision.

resident evil 3 remake easter eggs

The first was “Resident Evil 3,” to be directed by Hideki Kamiya following his successful result with Resident Evil 2. Each project would serve a specific purpose. Resident Evil 3 remake screenshot Capcom A Resident Evil for everybodyįollowing the sky-high success of Resident Evil 2, Capcom decided to capitalize on its momentum by greenlighting a number of projects related to the franchise. Capcom may have gone into the 1990s with Street Fighter at the forefront, but the company was going to end the decade with Resident Evil as its premier brand. Capcom quickly greenlit a Resident Evil 2 under the direction of Hideki Kamiya, and while that game spent nearly two years in development and experienced a complete reset partway through production, the sequel, released in January 1998, was even more successful than its predecessor.

resident evil 3 remake easter eggs

The industry kept moving forward in the meantime Sony entered the fray in 1994 with the 32-bit PlayStation, while at the same time Sega replaced the Genesis with the Saturn, contributing to a shift in tastes and a growing preference for polygonal 3D games.Įxperiencing a gradual wind down in the profitability of its 2D fighting games, Capcom entered financially hard times in the mid-1990s, only to be buoyed by the unexpected critical and commercial success of the original March 1996 Survival Horror title, Resident Evil, directed by Shinji Mikami. For arcades and home consoles, Street Fighter 2 became both a hit for Capcom and a cultural phenomenon, which alongside a number of other games gave the company a strong identity as a fighting game developer. On the home console front, the era began with Sega and Nintendo’s 16-bit 2D systems, while arcades continued to flourish in Japan and the U.S.

resident evil 3 remake easter eggs

For video game companies, the 1990s was a decade of constant change and evolution.












Resident evil 3 remake easter eggs